#ifdef D3D9RENDER_EXPORTS
#define D3D9_API __declspec(dllexport)
#else
#define D3D9_API __declspec(dllimport)
#endif

#include "D3D9Render.h"

extern"C"
{
	D3D9_API SF::IRender* NewRender()
	{
		return new SF::D3D9Render; 
	}
}